Happy New Year everyone! The holidays are finally over, and the Crew is back to talk about games they’re anticipating in 2018 (and maybe a splash of 2017 recap as well)! ————————————————————————————————————————————————————— SUPPORT THE SHOW: Donate directly through our Patreon: https://www.patreon.com/thecubistpodcast Get your hands on some sweet Cubist merch: https://teespring.com/stores/the-cubist-podcast Visit http://thecubistpodcast.com for more info […]
The Cubist crew is joined by Jamie Maltman to do our next DeepDive, this time into the classic Vlaada Chvatil game Through The Ages!
Bill, Kimberly, and Brandon try out a new format tonight! We run down the Spiel des Jahres nominees for 2017 and make our predictions on the winners! (Keep score for us, OK?) We also introduce a new segment coming soon: the DeepDive, where we go back and dig down into a classic, well-traveled game and […]
Bill and Brandon sit down with Jay Little (designer of X-Wing and many other games) and the folks from Split Second Games to discuss the relationship between designer and publisher, and to talk about their newest game Zero Hour, coming to Kickstarter soon! For more info on Zero Hour, visit zerohour.co The video where friend […]
Join us as we gather up-and-coming indie game designers to talk about their journey into the board game industry! What’s it like to do things your own way?
Kimberly, Brandon and I are joined by the incomparable Stephen Avery (and a surprise secret guest!) to discuss our favorite games of last year!
Bill, Kimberly, and Brandon are joined by Erik Dewey of On Board Games to talk about the holidays’ gaming activities: what we got, what we gave, and what we played. We also discuss gamer resolutions for the new year, and whether we’re going to bother making any of them this year.
Join us as we pick the brains behind Wyrmwood Gaming and Daedalus Productions to discuss what goes into designing great boardgaming accessories!
We talk with the organizers of Granite Game Summit, an up and coming boardgame convention in New Hampshire, about what it’s like to grow a game convention and keep everyone sane.
The Cubist talks with Split Second Games about what they’ve been playing, their upcoming projects, and the playtesting process when developing a new game!